This plugin allows you to easily manage the world, edit the world, navigate around or get information. It bears similarity to the Bukkit's WorldEdit plugin and aims to have the same set of commands,however, it has no affiliation to that plugin. 	
	
		
	
	
		
	
Commands
Biome
Any biome specific commands.
Brush
Clipboard
All the commands that have anything todo with a players clipboard.
Entities
Generation
Commands that generates structures.
History
Commands that can undo/redo past WorldEdit actions.
Navigation
Commands that helps the player moving to locations.
Region
Commands in this category will allow the player to edit the region he/she has selected using //pos[1/2] or using the wand item.
Schematic
Commands that load or save schematic's
Scripting
Selection
Commands that give info/help setting the region you have selected.
Special
Commands that don't realy fit in another category.
Terraforming
Commands that help you Modifying the terrain.
Tool
Commands that activate a tool. If a tool is activated you can use it by right or left clicking with your mouse.
	
		
	
Source: Link
Download: Link
	
	
	
	
		Permission from sk89q: 
	
	
		Saving schematic to cubeset: 
	
	Commands
Biome
Any biome specific commands.
- //setbiome - Set the biome of the region
 Permission required: worldedit.biome.set
 
 /biomeinfo - Get the biome of the targeted block(s)
 Permission required: worldedit.biome.info
 
 /biomelist - Gets all biomes available
 Permission required: worldedit.biomelist
 
Brush
- /brush - Brush commands
 Permission required:
 
 /brush cylinder - Switch to the cylinder brush tool
 Permission required: worldedit.brush.cylinder
 
 /brush sphere - Switch to the sphere brush tool
 Permission required: worldedit.brush.sphere
 
 /mask - Set the brush mask
 Permission required: worldedit.brush.options.mask
 
Clipboard
All the commands that have anything todo with a players clipboard.
- //copy - Copy the selection to the clipboard
 Permission required: worldedit.clipboard.copy
 
 //cut - Cut the selection to the clipboard
 Permission required: worldedit.clipboard.cut
 
 //paste - Pastes the clipboard's contents
 Permission required: worldedit.clipboard.paste
 
 //rotate - Rotates the contents of the clipboard
 Permission required: worldedit.clipboard.rotate
 
Entities
- /butcher - Kills nearby mobs based on the given radius, if no radius is given it uses the default in configuration
 Permission required: worldedit.butcher
 
 /remove - Removes all entities of a type
 Permission required: worldedit.remove
 
Generation
Commands that generates structures.
- //cyl - Generates a cylinder
 Permission required: worldedit.generation.cylinder
 
 //generate - Generates a shape according to a formula
 Permission required: worldedit.generation.shape
 
 //hcyl - Generates a hollow cylinder
 Permission required: worldedit.selection.cylinder
 
 //hpyramid - Generate a hollow pyramid
 Permission required: worldedit.generation.pyramid
 
 //hsphere - Generates a hollow sphere
 Permission required: worldedit.generation.hsphere
 
 //pyramid - Generate a filled pyramid
 Permission required: worldedit.generation.pyramid
 
 //sphere - Generates a filled sphere
 Permission required: worldedit.generation.sphere
 
History
Commands that can undo/redo past WorldEdit actions.
- //redo - Redoes the last action (from history)
 Permission required: worldedit.history.redo
 
 //undo - Undoes the last action
 Permission required: worldedit.history.undo
 
Navigation
Commands that helps the player moving to locations.
- /ascend - Go up a floor
 Permission required: worldedit.navigation.ascend
 
 /ceil - Go to the celing
 Permission required: worldedit.navigation.ceiling
 
 /descend - Go down a floor
 Permission required: worldedit.navigation.descend
 
 /jumpto - Teleport to a location
 Permission required: worldedit.navigation.jumpto.command
 
 /thru - Passthrough walls
 Permission required: worldedit.navigation.thru.command
 
 /up - Go upwards some distance
 Permission required: worldedit.navigation.up
 
Region
Commands in this category will allow the player to edit the region he/she has selected using //pos[1/2] or using the wand item.
- //addleaves - Adds leaves next to log blocks
 Permission required: worldedit.region.addleaves
 
 //ellipsoid - Creates an ellipsoid in the selected region
 Permission required: worldedit.region.ellipsoid
 
 //faces - Build the walls, ceiling, and floor of a selection
 Permission required: worldedit.region.faces
 
 //leafdecay - Removes all the leaves in the selection that would decay
 Permission required: worldedit.region.leafdecay
 
 //mirror - Mirrors the selection by the specified plane
 Permission required: worldedit.region.mirror
 The following parameter combinations are recognized:
 //mirror plane - Mirrors the selection by the specified plane
 
 //replace - Replace all the blocks in the selection with another
 Permission required: worldedit.region.replace
 
 //set - Set all the blocks inside the selection to a block
 Permission required: worldedit.region.set
 
 //stack - Repeat the contents of the selection
 Permission required: worldedit.region.stack
 
 //vmirror - Mirrors the selection vertically
 Permission required: worldedit.region.vmirror
 
 //walls - Build the four sides of the selection
 Permission required: worldedit.region.walls
 
Schematic
Commands that load or save schematic's
- //schematic formats - List available schematic formats
 Permission required: worldedit.schematic.list
 
 //schematic list - List available schematics
 Permission required: worldedit.schematic.list
 
 //schematic load - Loads the given schematic file
 Permission required: worldedit.schematic.load
 
 //schematic save - Saves the current clipboard to a file with the given filename
 Permission required: worldedit.schematic.save
 
Scripting
- /.s - Execute last CraftScript
 Permission required: worldedit.scripting.execute
 
 /cs - Execute a CraftScript
 Permission required: worldedit.scripting.execute
 
Selection
Commands that give info/help setting the region you have selected.
- //chunk - Select the chunk you are currently in
 Permission required: worldedit.selection.chunk
 
 //contract - Contract the selection area
 Permission required: worldedit.selection.contract
 
 //count - Count the number of blocks in the region
 Permission required: worldedit.selection.count
 
 //deselect - Deselect the current selection
 Permission required: worldedit.selection.deselect
 
 //distr - Inspect the block distribution of the current selection
 Permission required: worldedit.selection.distr
 
 //expand - Expand the selection area
 Permission required: worldedit.selection.expand
 
 //hpos1 - Set position 1 to the position you are looking at
 Permission required: worldedit.selection.pos
 
 //hpos2 - Set position 2 to the position you are looking at
 Permission required: worldedit.selection.pos
 
 //loadsel - Loads a selection that was saved before
 Permission required: worldedit.selection.loadselection
 
 //pos1 - Set position 1
 Permission required: worldedit.selection.pos
 
 //pos2 - Set position 2
 Permission required: worldedit.selection.pos
 
 //savesel - Saves the current selection so it can be used later
 Permission required: worldedit.selection.saveselection
 
 //shift - Move the selection area
 Permission required: worldedit.selection.size
 
 //shrink - Shrink the current selection to exclude air-only layers of the selection
 Permission required: worldedit.selection.shrink
 
 //size - Get the size of the selection
 Permission required: worldedit.selection.size
 
Special
Commands that don't realy fit in another category.
- //help - Sends all the available commands to the player
 Permission required: worldedit.help
 
 //wand - Get the wand object
 Permission required: worldedit.wand
 
 /toggleeditwand - Toggle functionality of the edit wand
 Permission required: worldedit.wand.toggle
 
 /we - WorldEdit command
 Permission required:
 
 /we cui - Complete CUI handshake
 Permission required:
 
 /we help - Sends all the available commands to the player
 Permission required: worldedit.help
 
 /we version - Sends the plugin version to the player
 Permission required:
 
Terraforming
Commands that help you Modifying the terrain.
- //drain - Drains all water around you in the given radius
 Permission required: worldedit.drain
 
 //extinguish - Removes all the fires around you in the given radius
 Permission required: worldedit.extinguish
 
 //fill - Fill a hole
 Permission required: worldedit.fill
 
 //fillr - Fill a hole recursively
 Permission required: worldedit.fill.recursive
 
 //green - Changes all the dirt to grass
 Permission required: worldedit.green
 
 //replacenear - Replace nearby blocks
 Permission required: worldedit.replacenear
 
 //snow - Makes it look like it has snown
 Permission required: worldedit.snow
 
 //thaw - Removes all the snow around you in the given radius
 Permission required: worldedit.thaw
 
 /pumpkins - Generates pumpkins at the surface
 Permission required: worldedit.generation.pumpkins
 
 /removeabove - Remove all the blocks above you
 Permission required: worldedit.removeabove
 
 /removebelow - Remove all the blocks below you
 Permission required: worldedit.removebelow
 
Tool
Commands that activate a tool. If a tool is activated you can use it by right or left clicking with your mouse.
- // - Toggle the super pickaxe pickaxe function
 Permission required: worldedit.superpickaxe
 
 /farwand - Use the wand from a distance
 Permission required: worldedit.tool.farwand
 
 /none - Unbind a bound tool from your current item
 
 /repl - Block replace tool
 Permission required: worldedit.tool.replacer
 
 /tool - Select a tool to bind
 Permission required:
 
 /tool cylinder - Switch to the cylinder brush tool
 Permission required: worldedit.brush.cylinder
 
 /tool farwand - Use the wand from a distance
 Permission required: worldedit.tool.farwand
 
 /tool none - Unbind a bound tool from your current item
 
 /tool repl - Block replace tool
 Permission required: worldedit.tool.replacer
 
 /tool sphere - Switch to the sphere brush tool
 Permission required: worldedit.brush.sphere
 
 /tool tree - Tree generator tool
 Permission required: worldedit.tool.tree
 
 /tree - Tree generator tool
 Permission required: worldedit.tool.tree
 
		Permissions: 
	
	Download: Link

 


 

 
 
		
 i was thinking of every time you do something it saves a schematic but then it has to create a file every time you do something so thats not realy good :S
 i was thinking of every time you do something it saves a schematic but then it has to create a file every time you do something so thats not realy good :S
	