06-20-2013, 12:45 AM
You should be using cItem.m_ItemDamage, of course. m_ItemHealth is no longer in the API (but in Lua it means that it is nil, which converts to a valid number, zero)
WorldEdit
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06-20-2013, 12:45 AM
You should be using cItem.m_ItemDamage, of course. m_ItemHealth is no longer in the API (but in Lua it means that it is nil, which converts to a valid number, zero)
06-23-2013, 03:22 AM
Can't use //undo.
Because of this error: [19:21:32] LUA: Plugins/WorldEdit-master/Commands/Selection.lua:52: attempt to index field '?' (a nil value) [19:21:32] LUA error in HandleCommand. Stack size: 3 [19:21:32] Player "Marvin" issued an unknown command: "//undo"
06-23-2013, 09:01 PM
(06-23-2013, 03:22 AM)catboy5 Wrote: Can't use //undo. It works fine for me. Does a reload fix it?
7 commits in the last 3 days. Seems reasonable. I can't believe how many tables I created even though it wasn't necessary. That is now mostly fixed
(06-23-2013, 03:22 AM)catboy5 Wrote: Can't use //undo. I think I fixed it.
Hurray. I created an plugin that automaticly creates a README.md for me. It took quite some testing to see how github responded but now it works
Also I created a logo.. in paint When my brother comes back i'll ask him if he can create a better logo since he knows how to create nice looking logos.
07-04-2013, 03:42 AM
Ok now it also generates the main page of this thread
Got an update. Lots of small speed ups. Also I added the right click compass feature thanks to the new blocktracer class. thanks xoft
12-13-2013, 01:36 PM
i have a bug
[21:33:23] Malformed plugin, use cPluginManager.AddHook(HOOK_TYPE, CallbackFunct ion). Fixing the call for you. [21:33:23] Stack trace: [21:33:23] [C](-1): AddHook [21:33:23] Plugins/WorldEdit-master/main.lua(16): ? [21:33:23] Stack trace end [21:33:23] cPluginManager.AddHook(): bad parameters. Expected HOOK_TYPE and Call backFunction, got TNIL, TFUNCTION, TNONE. Hook not added. [21:33:23] Stack trace: [21:33:23] [C](-1): AddHook [21:33:23] Plugins/WorldEdit-master/main.lua(16): ? [21:33:23] Stack trace end i had that in the console |
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