Random Chitchat 2017
#61
I'm more inclined to believe that the plugin removes the account, rather than the spammers suddenly losing interest in us. We'll see in time, I guess.
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#62
spamtest is my test account.Tongue
The plugin blocks the message from being posted and bans the user. It seems like no spam bots have registered yet, or MyBB's built-in StopForumSpam has been effective.
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#63
First effective ban I encountered: https://forum.cuberite.org/user-4227.html

5 minutes later: And another one: https://forum.cuberite.org/user-4228.html

15 minutes later: And a last one: https://forum.cuberite.org/user-4229.html

I think I stop counting now.
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#64
So now we get subtle-spammers - they don't post, they just have the link in their profile; I guess that's still valuable for SEO?
https://forum.cuberite.org/user-4235.html
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#65
I've made my first Factorio mod, yay!
https://mods.factorio.com/mods/xoft/Deco...NearbyLoot

I have to say, the Factorio API is terribly under-documented. Our api-docs are much superior to theirs. And yet there are so many devs making mods for Factorio...
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#66
I guess that means you could create an APIDump modTongue You can probably use most of the code of the APIDump plugin. Perhaps you can even link back to Cuberite hoping we gain a few developers ;P

We got those subtle-spammers since I can remember them. I always banned them when I noticed them.
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#67
Unlike our API, theirs does not export symbol names, but instead uses __makeindex and __index metamethods to provide the functions and variables, so I don't see a way to actually make an APIDump. And anyway they already do have the dumps in their docs, but that's all they've got - list of objects, functions and variables, but almost no documentation on what the objects do, what the functions do, what exact effects one should expect. And the object hierarchy is not explained at all.
For example, they have a game.surfaces object which says "is a dictionary of string -> Surface objects of all game surfaces". But there's no explanation of what a surface is and what surfaces the game creates - you need to read another mod's source to find out that the loot entities are in the "nauvis" surface (wtf?).
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#68
And we have a winner, one spammer got through, presumably by posting something innocuous first and then editing the post. I haven't purged them yet, if there's any info to learn from that.
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#69
Is anyone at FOSDEM? I really want to meet some real peopleBig Grin
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#70
The "first post ban if contains link" rule should also apply to edited posts, ie at submitting an edit...
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