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I'd say please do not report any bugs when using a 1.3.x client.
The protocol is still not working like it should and therefore weird shit is bound to happen
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Wow, the protocol proxy seems to have become a really valuable tool. While I'm adding parsing various packet types to it, I have caught a truly invalid packet from MCServer. So it seems that the client is right - we are sending a bad packet. Now with the proxy's log, I can hopefully find the culprit. But first I'll commit the proxy's code to SVN, so that anyone can play with it, too.
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The bad news is that my eyes are giving up on me, I'm gonna go to bed now before I ruin them completely. I've been doing nothing else than staring at the computer screen for the past few days, at work and at home alike. I guess I've hit my limits.
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Yup, it (finally) fixed back my world in 1.2.5 too.
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Okay, I'm officially declaring MCServer to be compatible with 1.2.4, 1.2.5, 1.3.1 and 1.3.2.