12-15-2013, 10:33 PM
I thought I'd work on the HandlePlayerAbilities, but i'm stuck already. How do those "Flags" work?
Joining the packet sources
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12-15-2013, 10:33 PM
I thought I'd work on the HandlePlayerAbilities, but i'm stuck already. How do those "Flags" work?
12-15-2013, 10:54 PM
Those flags are just a bitfield, similar to how some block metadata work in MC. Bit 0 says if the player thinks they are in Creative mode, bit 1 says if they think they are flying, bit 2 says if they think they are allowed to fly, etc.
To construct such a value, you OR the bit values together:
Thanks given by: NiLSPACE
12-15-2013, 11:29 PM
12-15-2013, 11:33 PM
It's not a plugin
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