WorldEdit
#31
//drain is already implented Wink
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#32
(05-27-2013, 05:19 AM)STR_Warrior Wrote: //drain is already implented Wink
I'm so stupid, I dind't see it.
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#33
(05-27-2013, 05:16 AM)tonibm19 Wrote: ... //expand commands would be useful

What does the //expand command do?
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#34
(05-29-2013, 01:02 AM)STR_Warrior Wrote:
(05-27-2013, 05:16 AM)tonibm19 Wrote: ... //expand commands would be useful

What does the //expand command do?
It expands the selected region.
//expand 3 u expands the region 3 blocks up.
Try it in bukkit WorldEdit.
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#35
That should not be that hard to add Wink

Hmm it turns out that it is not only expanding up but also left, right etc. This is harder then i thought ;O
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#36
1, Please add command descriptions to the first post, so that we know what each command does
2, Please make //set command (and possibly others taking a BlockType param) accept a text Type, too (StringToItem() API function, see Core's "/item" command for usage)
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#37
I'll work on that tomorrow. Wink
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#38
(06-19-2013, 06:20 AM)xoft Wrote: 1, Please add command descriptions to the first post, so that we know what each command does
2, Please make //set command (and possibly others taking a BlockType param) accept a text Type, too (StringToItem() API function, see Core's "/item" command for usage)

Done. The only problem I have is that StringToItem does not give a meta data. because of that texts like spruceplanks do not work.
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#39
It should. I'll check this.

It works for me, asking for a charcoal I really get charcoal, not normal coal. Same for colored wool. When I type "/i spruceplanks", I get spruce planks.
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#40
maybe the cItem.m_ItemHealth is broken?
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