[DONE] Groups and permissions refactor
#11
If you separate permission groups from the groups, there's nothing left in the groups. The prefix, postfix and color would be tied to the rank, not to a group.
Reply
Thanks given by:
#12
I mean there would be 2 groups, the permission-group and the rank iteself. So you can list permission-groups instead of extending another rank, that was my point. I'm still confused because of the "Player:" thing... Wouldn't it be easier to just make 2 lists like so: http://pastebin.com/rqFL1AX6 ?
Reply
Thanks given by:
#13
What you're calling groups will be ranks in the new system.

The "player <-> rank <-> permissiongroups[]" has nothing to do with the config files, it is how the relations will be represented inside MCS: each player will be assigned to a single rank, and each rank will have several permissiongroups assigned to it. Nothing more.

The actual configuration will be in a database, probably four tables:
PlayerRanks:
- PlayerUUID
- PlayerName
- RankName (links with a Ranks record)
Ranks:
- RankName
- Prefix, Postfix, etc.
PermissionGroups:
- GroupName
- RankName (links with a Ranks record)
PermissionItem:
- GroupName (links with a PermissionGroups record)
- Permission
Reply
Thanks given by:
#14
Okay, i get it now, looking forward to it Smile But i still think there should be also commands to manage them...
Reply
Thanks given by:
#15
Yes, those will need to be provided through Core, though.
Reply
Thanks given by:
#16
I guess the most important question for a server admin is: is it okay to put the configuration into a DB, where it isn't really editable from the outside? You will need to use the in-game commands, the server console or the WebAdmin to edit the permissions and everything.
Reply
Thanks given by:
#17
I think the WebAdmin alone should suffice for the configuration, but giving players ranks should be done in both WebAdmin and (in-game) commands.
Reply
Thanks given by:
#18
I'd say a DB is fine, as long as the tools for editing are very good, and the database doesn't suddenly end up corrupted and unusable. (the main problems with database-based systems)
Reply
Thanks given by:
#19
Yeah i think the WebAdmin would be okay too, command would be confusing for most Players. If you are an Admin/Owner of a Server you should definetly have acces to the WebAdmin. Using a database is the best solution too, because for those Server who are planning on doing multiple servers (like 90% of the Servers today) it would be easier to have access to the ranks from every single Server.
Reply
Thanks given by:
#20
You can also manage DBs with outside software, so that's not that much of a problem IMO
Reply
Thanks given by:




Users browsing this thread: 6 Guest(s)