It works for me.
I think I know what is happening. You propably take water from a water source while you don't have a hitbox on a block, like this: [
attachment=335]
But if you try it with water where you have a hitbox on another block then it should work: [
attachment=336]
Does LimitWorld work? I turn it on in webadmin. But nothing is write in settings.ini
How can I enable it?
(07-01-2013, 05:29 AM)STR_Warrior Wrote: [ -> ]It works fine for me.
Can you send me your settings.ini with LimitWorld enabled?
Add
Code:
LimitWorld=1
LimitWorldWidth=10
to the [Worlds] section in the Settings.ini
Can you compile latest mcserver rev for android? I have a new phone and I want to see how it runs
Finally, after a long time, the greek fire has been put out. Players and other entities burning because of environment (lava, fire) is finally calculated properly. Rev 1635 was a PITA to get right, so many changes with so little effect

I now found a bug where you get the damage animation/sound each tick when you are on fire but you don't get hurt.
Should be fixed in rev 1638. Being on fire doesn't seem to do any damage, because the received damage is the same amount and frequency as being healed.
You were right, the dtOnFire damage wasn't dealt properly. Fixing...
TeleportTo is not working fine. Try in the latest version with /spawn, it don't work, you get unknown command. It says TeleportTo is a nil value.