is there a way to let the server save the worlds each few minutes?
got a patch for the " [date] Spawning player "(player)" on client "(otherplayer)"@ (IP)"
can you commit this patch? its a bit frustrating to keep having that message when someone joins.
I'm running last tests on Trady main functionality.
Right now it seems to be bug-free

Sell, buy operations, all possible fractional trade halted operations informators, cash machine checks and stuff, all works with coiny, et cetera...
It only lacks web-adnim for settings, settings storage and check for shops to be undamaged on loading.
I don't know what should I do in case of damage being detected, though... Create shop anyway - it'll break with attempt to trade with it. Flush data - it'll break shops in case world was temporally disabled...
Ideas? Healp?
Ohkey, now making Trady becomes really boring

I don't even know if anyone will use it

I'm working on making shops and cash machines to be destroyed if their chests or signs were destroyed by owner...
doesn't work for me either
it works again

i found out that the pumpkin pie crafting didn't work so i fixed it and i forgot the (mossy)cobblestone walls