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Full Version: Some semi-random thoughts on terrain generation
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Jeb made something like that: https://d1y0oqfyli6x95.cloudfront.net/wp...ap_new.png
its a 16384×12288 map.
Yes, but there's no world to download. I want to run AnvilStats on it Smile
So aparently those big trees in forests are not generated in forests anymore in 1.7, but you can still get them with saplings.
Well well well, MCS is getting closer to Vanilla, and by not doing anythingTongue
Oooh, I'm really looking forward to implementing all the new biomes in 1.7. The wiki already has a nice list:
http://www.minecraftwiki.net/wiki/Biome#Upcoming_Biomes
I'm especialy looking forward to the new Mesa biome.
(08-30-2013, 01:10 AM)STR_Warrior Wrote: [ -> ]
xoft Wrote:I really hope they'll finally include stained glass in the 1.7. I wanna be able to write a generator for villages that have cathedrals with my face in the stained glass windows

They said they wont be implenting it becouse the rendering engine does not support it or something ;(.

Guess they finally found a way around it, stained glass is present in 13w41b Smile))
Now to find a program to convert a picture into stained-glass .schematic...
Somebody created this: http://imgur.com/ktbJ5QB it basicly says what temperature each biome has.
Here's a similar thing that we actually use in our code: A bitmap that decides what biome to use depending on temperature and humidity:
https://github.com/mc-server/MCServer/bl...n.cpp#L643
(it just needs a conversion into a picture Smile )
Unfortunately that picture is missing a few biomes, so I couldn't get all the color codes off of it. Does AMIDST have public sources?

Found it:
https://bitbucket.org/skiphs/amidst/src/...?at=master