maybe can you add some examples in the wiki of with all the things that you can configurate

but anyway thanks

Wow the new biome generator is awesome!
Fancy pantsy documentation you got right there
Glad you like it (both the generator and the docs

)
I thought that making the documentation up to date will reward us in having a bit more people try this server and therefore more potential developers, a thing we desperately need if we want to stay on top of things.
i think if MC-Server has an new AI for mobs more people would try MC-Server (same is for redstone)
Redstone and AI are parts that I'm not comfortable touching

Not yet, at least. So I'll stick to what I can do best - world generation and overall performance boosting

You might have noticed that world generation got several major gifts today - voronoi biomes, snow finisher, ice finisher...
yea and i love it

can you edit the world.ini file becouse when MC-Server generates it the old world.ini is generated:
[SpawnPosition]
X=285.000000
Y=256.000000
Z=458.000000
[GameMode]
GameMode=1
[Storage]
Schema=Default
[Seed]
Seed=1038005552
now the only thing that should be added is Sand in Deserts and Cactus on top

There is no "old" and "new" world.ini. If the values are missing, MCServer simply uses defaults for those values. the defaults are:
BiomeGen=Constant
HeightGen=Classic
CompositionGen=Classic
Structures=Trees,MarbleCaves,OreNests
Finishers=SprinkleFoliage
The defaults are set so that the world generation doesn't change from the previous versions of MCServer. We don't want to break people's worlds just because they didn't set some settings that have just been introduced.
(05-28-2012, 03:55 AM)STR_Warrior Wrote: [ -> ]now the only thing that should be added is Sand in Deserts and Cactus on top 
oh and mycelium on muschroomisland biome
perhaps can you add those big muschroom and add them in the trees structures

(05-28-2012, 04:08 AM)xoft Wrote: [ -> ]There is no "old" and "new" world.ini. If the values are missing, MCServer simply uses defaults for those values. the defaults are:
BiomeGen=Constant
HeightGen=Classic
CompositionGen=Classic
Structures=Trees,MarbleCaves,OreNests
Finishers=SprinkleFoliage
The defaults are set so that the world generation doesn't change from the previous versions of MCServer. We don't want to break people's worlds just because they didn't set some settings that have just been introduced.
maybe can you add thos values in the world.ini when it's generated
now long grass is generated could farming be added
